18-year-old systems architect driven by complex,
high-impact engineering problems. I optimize from
the lowest abstraction layer possible — building
libraries and tools from scratch.
First contact with programming. Built and shipped Android applications from scratch, learning
object-oriented architecture, UI design patterns, and the full mobile development lifecycle.
JavaAndroidGradle
2021Age 13
Web Systems
Web Architecture & Backend
Transitioned into web development and immediately gravitated to the backend. Designed REST
APIs, managed Linux servers, configured reverse proxies, and handled real-world traffic at scale.
REST APIsNginxLinuxUbuntu
2023Age 15
Infrastructure
DevOps, Cloud & Cybersecurity
Went deep into infrastructure automation and cloud architecture. Containerized full stacks
with Docker, deployed on AWS, set up Redis caching layers, and studied cybersecurity fundamentals including
penetration testing basics.
DockerAWSRedisCI/CDSecurity
2025Age 17
Low-Level
Systems Programming & Arch Linux
The pivotal shift. Migrated to Arch Linux as primary OS — building the system from the ground
up forced a deep understanding of every component. Started writing serious C and C++, studying memory models,
build systems, and OS internals.
CC++Arch
LinuxCMakeGDB
2026
Age
18
Now
Systems Architecture Design
Designing full system architectures with performance at the core. Building zero-dependency
libraries, low-level networking tools, and infrastructure systems from scratch. Software is now the lens
through which I see and solve every engineering problem.
The orchestration layer of the EdgeOn ecosystem. A full-stack powerhouse bridging high-level Next.js/TypeScript interfaces with low-level C++ system services. Manages the seamless communication between the web dashboard and the performance-critical networking core.
A high-performance, smart reverse proxy designed for the EdgeOn ecosystem. Features dynamic request routing, intelligent load balancing, and ultra-low latency packet forwarding built on a custom C++ network stack.
High-performance, authoritative DNS service with GeoDNS support and RRL. Engineered for ultra-low latency, achieving 290k+ QPS by leveraging ScyllaDB and custom-built network stack without high-level overhead.
An experimental browser engine built from the ground up with a custom graphics pipeline. Features a revolutionary architecture where CSS commands JS, coupled with a multi-process IPC model that isolates cookie management and JIT execution for maximum security and observability.
A high-performance, multi-threaded HTTP/1.1 server written in C++20. Engineered with an epoll-based event loop, tcmalloc integration, and a custom template engine. Features a middleware-first architecture and simdjson for lightning-fast data processing.
A lightweight, high-performance native C++ engine for Android. Leveraging OpenGLES 3.2 for hardware-accelerated rendering, it provides a specialized framework for shader management, custom buffer handling, and a zero-overhead game loop.
A biological-inspired intelligence engine written in pure C++. It bypasses heavy matrix multiplications in favor of a high-speed graph architecture. Features real-time synaptic reinforcement, automated weight decay, and hex-indexed node lookup for maximum performance on edge devices and robotics.